
Newsletter #1
2018 in Review
A look back at a busy year
Looking ahead in 2019
What do we expect to happen in 2019

Newsletter #1
2018 in Review
A look back at a busy year
Looking ahead in 2019
What do we expect to happen in 2019
Our very first newsletter
The goal of this newsletter is to keep our friends, investors and partners in the loop with the latest news and updates. We plan to keep these coming every so often, focusing on transparency and openness with current events.
As this is our first newsletter and includes a full year in review, it’s a bit lengthier than we expect future newsletters to be.
2018 in review
In summary, we’ve had a remarkable year, characterized by countless successes and breakthroughs. We developed the crucial tools, technology and pipelines that enable us to defy expectation of what a team of our size is capable of.

Photo Scanning
Facial Rigging of Photoreal Characters


Environment Production
We built a
MOTION CAPTURE STUDIO
We’re honing our exciting story and setting, with most of the story plotted out and the screenplay for the first chapters coming along very nicely. As it stands we are just about ready to start recording the first scenes with our actors in the beginning of February.
We’ve cast talented actors and actresses, including Aldís Amah Hamilton, Ingunn Lára Kristjánsdóttir and Guðsteinn Fannar Ellertsson, as well as several to-be-announced actors that we are very excited to tell you more about in 2019.

From our Playable Demo at
Midgard in 2018
Connecting with new people
Panel Attendances

Games in Iceland

Women in Games
Funding in 2018
We welcomed new members to the Myrkur team


Daði


Jóhannes


Tumi
Interns and Students Projects
In 2018 we had an Erasmus grant student, Calvin from Ireland, stay with us to do sound design work on the game as part of his curriculum. Additionally, Einar Sturluson from the Reykjavík Academy of Digital Entertainment interned as a character and creature artist with us until fall in 2018.
We have more international Erasmus applicants lined up for 2019 and we’ve accepted students from Reykjavík University for the spring semester 2019 to work on their final projects with Myrkur Games.
We've moved!
We're now located at Fiskislóð 31, Grandi
Near the end of 2018, we moved to a new and improved office location in the Grandi area in Reykjavík. We rented two adjacent spaces, one for development and the other for motion capture and photo scanning. By building a door between the two spaces, we’ve connected our office directly to the motion capture studio, which is incredibly valuable to our developers and team members.
The Grandi area is undergoing rapid development, with a lot of impressive companies now locating themselves in the area. At Grandi, our office is within walking distance of multiple other studios and valuable resources.







2019 – Looking Forward
We’re planning to throw a housewarming party for investors, sometime in the coming weeks (date TBD). We want to give everyone the opportunity to see the new office, our motion capture studio and celebrate the exciting times up ahead.
Shooting of various motion capture has already started, but we’re currently setting up acoustic treatment and finalizing little aspects of the studio for our own use as well as outside rental. As mentioned above, we’ll start recording scenes for the game’s slice with our talented actors in February, and we aim to release that slice in late Q1/early Q2. Ahead of that is continued production of the project.
We’ll also be hosting a shareholder meeting in the coming weeks, presenting our fundraising plans, which include starting talks with funds, investors, advisors and publishers to support continued development after the release of the slice.
We all feel that Myrkur Games has a very positive buzz all around, as an up and coming game company with a grand vision and an ambitious product. We believe that we will take part in defining the future of the video gaming industry with the high-quality game series we’ve come together to develop. Over the coming years, we hope to grow Myrkur Games into a household name, as a game developer known for grand games and great adventures.


My personal thanks to everyone for your overwhelming support in 2018. Together, let’s make 2019 another great year for Myrkur Games.
Halldór S. Kristjánsson
CEO and Co-founder of Myrkur Games